static GParamSpec *props[N_PROPS] = { NULL, };
-static CoglTexture *
-st_scroll_view_fade_create_texture (ClutterOffscreenEffect *effect,
- gfloat min_width,
- gfloat min_height)
-{
- CoglContext *ctx =
- clutter_backend_get_cogl_context (clutter_get_default_backend ());
-
- return cogl_texture_2d_new_with_size (ctx, min_width, min_height);
-}
-
static char *
st_scroll_view_fade_get_static_shader_source (ClutterShaderEffect *effect)
{
return g_strdup (st_scroll_view_fade_glsl);
}
-
static void
st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintNode *node,
shader_class->get_static_shader_source = st_scroll_view_fade_get_static_shader_source;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
- offscreen_class->create_texture = st_scroll_view_fade_create_texture;
offscreen_class->paint_target = st_scroll_view_fade_paint_target;
/**